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Stream Operator
Joined: Oct 13, 2007 Posts: 6221 Location: near Austin, Tx, USA
Audio files: 267
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Posted: Wed May 11, 2011 4:33 pm Post subject:
Anyone up for late night jams? Subject description: tonight for example... |
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Tonight or any other night, I'm thinking of doing some late night jamming. This wiil include a mix of ChucK music, vocals, and live coding. We can use Skype to bring in other's voices eventually as well. By late night, i mean after the regular programs end and on into the morning if we feel like it.
The jams will be done on the public channel for now.
If you are interested, come into the chat and say hi!
Les
(Inventor in chat) _________________ "Let's make noise for peace." - Kijjaz |
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Inventor
Stream Operator
Joined: Oct 13, 2007 Posts: 6221 Location: near Austin, Tx, USA
Audio files: 267
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kkissinger
Joined: Mar 28, 2006 Posts: 1354 Location: Kansas City, Mo USA
Audio files: 42
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Posted: Thu May 12, 2011 10:36 am Post subject:
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Inventor wrote: | Here it is for your enjoyment.
Les |
Thanks, Les and Audiodef. Enjoyed it, indeed! _________________ -- Kevin
http://kevinkissinger.com |
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Inventor
Stream Operator
Joined: Oct 13, 2007 Posts: 6221 Location: near Austin, Tx, USA
Audio files: 267
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Posted: Thu May 12, 2011 5:21 pm Post subject:
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You're very welcome kevin, and many more to follow... I'm getting into these jams and jammed twice today in the earlier hours. It's amazing what a little creativity will do for your inspiration (or is that the other way around?).
Les
So if you're reading this... chat, then jam!!! _________________ "Let's make noise for peace." - Kijjaz |
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nobody
Joined: Mar 09, 2008 Posts: 1687 Location: Not here
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Posted: Fri May 13, 2011 10:52 am Post subject:
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Cool stuff, Les!
Here's our session from Wednesday.
http://audiodef.com/shows.php?show_id=9 Last edited by nobody on Sat May 14, 2011 6:28 am; edited 1 time in total |
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mosc
Site Admin
Joined: Jan 31, 2003 Posts: 18197 Location: Durham, NC
Audio files: 212
G2 patch files: 60
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Posted: Fri May 13, 2011 11:25 am Post subject:
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We know there are problems. We are 1/2 way through migrating to a new server. Have patience, don't go away, all will be better relatively soon. _________________ --Howard
my music and other stuff |
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Inventor
Stream Operator
Joined: Oct 13, 2007 Posts: 6221 Location: near Austin, Tx, USA
Audio files: 267
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Posted: Sat May 14, 2011 11:55 am Post subject:
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The latest morpher i've written is sort of a guitar that's played by a song. It has 16 strings so it's a wide guitar, and each string is driven by a band-passed frequency bin. it sounds pretty cool and actually mimics the beat of the input song!
Les _________________ "Let's make noise for peace." - Kijjaz |
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blue hell
Site Admin
Joined: Apr 03, 2004 Posts: 24079 Location: The Netherlands, Enschede
Audio files: 278
G2 patch files: 320
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Posted: Sat May 14, 2011 12:02 pm Post subject:
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Yup, that one sounded nice!
It reminded of the speaking piano BTW. Basically the same idea, sample sound let it go through a set of bandpass filters and use the outputs to play the strings. _________________ Jan
also .. could someone please turn down the thermostat a bit.
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Inventor
Stream Operator
Joined: Oct 13, 2007 Posts: 6221 Location: near Austin, Tx, USA
Audio files: 267
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Posted: Sat May 14, 2011 5:48 pm Post subject:
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Yep and thanks for your suggestions Jan, they quickly improved it a lot. It's funny, you work on something like that for hours and you get lost in the details but a second pair of ears can really help! Ears with a programmer's brain in between the to boot (and a musician's)...
OK, tonight I plan to, like as soon as I log in after typing this post, expand that same program to include both guitar and drums. I figure I can make a six-string guitar and a set of drums since Karplus Strong does both string synthesis and percussion. I'll try anyway, we will see how it goes...
Stop on by the chat if interested...
Les _________________ "Let's make noise for peace." - Kijjaz |
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Inventor
Stream Operator
Joined: Oct 13, 2007 Posts: 6221 Location: near Austin, Tx, USA
Audio files: 267
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Posted: Sun May 15, 2011 12:02 am Post subject:
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So far tonight's big success was creating a feedback tamer, shown below in ChucK code:
Code: | adc => Gain feedback => Gain div => dac;
4 => div.op;
feedback => FullRect fwr => LPF lpf => Gain sum => div;
100 => lpf.freq;
Step bias => sum;
1 => bias.next;
while (true)
{
<<<sum>>>;
10::second => now;
} |
With this code I can send music out the speakers and talk into the mic at the same time and not get any feedback wailing!
wow, that's nice because it opens up a whole holt of applications including the ability to inject sound into the feedback loop freely via guitar, bell,vlice, or whatever else is desired. The late night experimenting has paid off this time!
Les _________________ "Let's make noise for peace." - Kijjaz |
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nobody
Joined: Mar 09, 2008 Posts: 1687 Location: Not here
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Posted: Mon May 16, 2011 6:29 am Post subject:
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Just reading this code makes me think I should learn ChucK. It doesn't look very hard. |
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Inventor
Stream Operator
Joined: Oct 13, 2007 Posts: 6221 Location: near Austin, Tx, USA
Audio files: 267
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Posted: Mon May 16, 2011 7:02 am Post subject:
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audiodef wrote: | Just reading this code makes me think I should learn ChucK. It doesn't look very hard. |
Chuck can be quite easy or as difficult as you like, depending on what you decide to do... so keep it simple and ChucK will be easy!
Les _________________ "Let's make noise for peace." - Kijjaz |
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